Plasma Compiler Structure / Internals

Copyright (C) Plasma Team
Distributed under CC BY-SA 4.0

Updated: November 2019
Source: on github
Table of Contents

Compiler structure

A compiler is typically organised in multiple passes that form a pipeline. Plasma is no different in this respect.

Compilers also use one or more data structures that represent the code and other information during compilation. You may have heard of abstract syntax trees (ASTs) and immediate representation, these are similar concepts. We will say representation and use it to mean any representation of a program in the computer’s memory (not disk), and not worry about the specifics of definitions like ASTs.

Some representations have "textbook" definitions, eg: single-assignment form (SSA) or a normal form (ANF). Each representation has strengths and weaknesses, compilers including Plasma also use their own unique representations. Plasma has four main representations used within the compiler: AST, Pre-core, Core and Plasma Abstract Machine (PZ).

Compilation passes take in the program in a representation and return the modified program in the same representation, and sometimes in a different representation. Again some of these are "textbook" passes (inlining, register allocation) while others are unique to the compiler or language. An optimisation pass may operate on the core representation, returning the updated program in core representation. And a translation pass like code generation may take the core representation and return PZ. Some passes don’t modify the program but annotate it with extra information, such as type inference. Some passes check the program for validity, like type checking. In Plasma type inference and type checking are the same pass.

Lexing & Parsing

WIP

AST

WIP

Pre-core

The pre-core representation is a statements-and-expressions like representation (similar to the AST representation) however all symbols have been resolved. This means where a name appeared in the AST it has been resolved to what kind of symbol it is: a function, a variable etc, and an ID. (IDs are internally integers and allow for faster lookups).

Environment

The environment is a non-tangible concept (it’s computer science, none is really tangible) which means it does not appear in people’s programs but it is a concept that programmers may experience.

Defined functions, imported modules and their symbols, local variables are all part of the environment. Environments form a chain. Each new scope creates a new environment that refers to the previous one. During compilation the environment is real, specifically during the AST→Pre core translation. A chain of environments are created and used to resolve symbols.

Meta information

Each statement (pre_statement type) has some meta-information associated, this contains context information (source file and line number) plus other fields, see the stmt_info type. This means that if a statement spans multiple lines we only record the context information for the beginning of the statement. A compilation error later in the statement will be reported for the first line. We can fix this later.

Def/use

The initial AST→Pre-core pass populates populates def-use information on each statement. Every variable defined (assigned a value) by a statement will appear in that statement’s def set. Every variable referred to (excluding assignments) by a statement will appear in that statement’s use set. These sets are used later to check scoping and lifetimes (variables are not used before they’re defined).

Reachability

Code is annotated with this value to describe whether execution can reach its end, always, sometimes or never. This is then used to check that a variable is defined along all execution paths that reach their end.

Reachability is computed as the 3rd pre-core phase. It is invalid until then.

Phases

Only code is handled in the pre-core phases. Data types and other entries are translated straight from AST into core representation.

The pre-core phases are executed from ast_to_core_funcs in pre.ast_to_core.m, they are:

  1. func_to_pre translates AST functions into pre-core, this resolves symbols using the environment concept. It also populates def-use sets.

  2. compute_closures computes the captured variable sets by traversing the statements taking note of which variables are available, then when a closure is found calculating the variables captured by the closure.

  3. fix_branches fixes how variables are used in branching code, it:

    • checks that used variables are always well defined (eg along all execution paths)

    • Updates the reachability information for branches. Reachability information is incomplete until after type checking.

    • Adds terminating "return" statements where needed.

  4. check_bangs checks that the ! symbols are used correctly. They must be used when required, must not be used when not required, and only one may be used per statement.

  5. pre_to_core translates the pre-core statement-oriented representation into the core representation (similar to ANF) which is expression oriented. Statements are translated out of order, with the statements following the current statement being translated first, as a continuation, then that expression is fed into the translation of the current statement. This helps translate something like a sequence of assignments into a set of nested let expressions.

Core

WIP

PZ

WIP